Historical software

GLQuake.

A Win32 x86 OpenGL build of the released Quake 1 source, compiled without the assembly-code optimizations.

About this build

Performance is close to the assembly-optimized version, although a slight frame-rate decrease may be noticeable. The OpenGL code is affected far less than the software renderer when built in C only.

What I noticed

Build notes

Use at your own risk. This binary is preserved as a historical artifact and comes without support.

Special thanks to John Carmack for releasing the source.