/****************************************************************************** File: AudioStream.h Copyright 1995-97, Be Incorporated ******************************************************************************/ #ifndef _AUDIO_STREAM_H #define _AUDIO_STREAM_H #include #include /* ================ Class definition for BADCStream and BDACStream ================ */ class BADCStream : public BAbstractBufferStream { public: BADCStream(); virtual ~BADCStream(); status_t SetADCInput(int32 device); status_t ADCInput(int32* device) const; status_t SetSamplingRate(float sRate); status_t SamplingRate(float* sRate) const; status_t BoostMic(bool boost); bool IsMicBoosted() const; status_t SetStreamBuffers(size_t bufferSize, int32 bufferCount); protected: virtual BMessenger* Server() const; /* message pipe to server */ virtual stream_id StreamID() const; /* stream identifier */ private: virtual void _ReservedADCStream1(); virtual void _ReservedADCStream2(); virtual void _ReservedADCStream3(); BMessenger* fServer; stream_id fStreamID; uint32 _reserved[4]; }; class BDACStream : public BAbstractBufferStream { public: BDACStream(); virtual ~BDACStream(); status_t SetSamplingRate(float sRate); status_t SamplingRate(float* sRate) const; status_t SetVolume(int32 device, float l_volume, float r_volume); status_t GetVolume(int32 device, float *l_volume, float *r_volume, bool *enabled) const; status_t EnableDevice(int32 device, bool enable); bool IsDeviceEnabled(int32 device) const; status_t SetStreamBuffers(size_t bufferSize, int32 bufferCount); protected: virtual BMessenger* Server() const; /* message pipe to server */ virtual stream_id StreamID() const; /* stream identifier */ private: virtual void _ReservedDACStream1(); virtual void _ReservedDACStream2(); virtual void _ReservedDACStream3(); BMessenger* fServer; stream_id fStreamID; uint32 _reserved[4]; }; #endif // #ifdef _AUDIO_STREAM_H