//**************************************************************************** // // File: Midi.h // // Description: Abstract MIDI object class. // // Copyright 1997, Be Incorporated // //**************************************************************************** #ifndef _MIDI_H #define _MIDI_H #include #include class BMidiEvent; class BList; class BMidi { public: BMidi(); virtual ~BMidi(); virtual void NoteOff(uchar channel, uchar note, uchar velocity, uint32 time = B_NOW); virtual void NoteOn(uchar channel, uchar note, uchar velocity, uint32 time = B_NOW); virtual void KeyPressure(uchar channel, uchar note, uchar pressure, uint32 time = B_NOW); virtual void ControlChange(uchar channel, uchar controlNumber, uchar controlValue, uint32 time = B_NOW); virtual void ProgramChange(uchar channel, uchar programNumber, uint32 time = B_NOW); virtual void ChannelPressure(uchar channel, uchar pressure, uint32 time = B_NOW); virtual void PitchBend(uchar channel, uchar lsb, uchar msb, uint32 time = B_NOW); virtual void SystemExclusive(void* data, size_t dataLength, uint32 time = B_NOW); virtual void SystemCommon(uchar statusByte, uchar data1, uchar data2, uint32 time = B_NOW); virtual void SystemRealTime(uchar statusByte, uint32 time = B_NOW); virtual void TempoChange(int32 bpm, uint32 time = B_NOW); virtual void AllNotesOff(bool justChannel = true, uint32 time = B_NOW); virtual status_t Start(); virtual void Stop(); bool IsRunning() const; void Connect(BMidi* toObject); void Disconnect(BMidi* fromObject); bool IsConnected(BMidi* toObject) const; BList* Connections() const; void SnoozeUntil(uint32 time) const; protected: void SprayNoteOff(uchar channel, uchar note, uchar velocity, uint32 time) const; void SprayNoteOn(uchar channel, uchar note, uchar velocity, uint32 time) const; void SprayKeyPressure(uchar channel, uchar note, uchar pressure, uint32 time) const; void SprayControlChange(uchar channel, uchar controlNumber, uchar controlValue, uint32 time) const; void SprayProgramChange(uchar channel, uchar programNumber, uint32 time) const; void SprayChannelPressure(uchar channel, uchar pressure, uint32 time) const; void SprayPitchBend(uchar channel, uchar lsb, uchar msb, uint32 time) const; void SpraySystemExclusive(void* data, size_t dataLength, uint32 time = B_NOW) const; void SpraySystemCommon(uchar statusByte, uchar data1, uchar data2, uint32 time) const; void SpraySystemRealTime(uchar statusByte, uint32 time) const; void SprayTempoChange(int32 bpm, uint32 time) const; bool KeepRunning(); private: virtual void _ReservedMidi1(); virtual void _ReservedMidi2(); virtual void _ReservedMidi3(); friend status_t _run_thread_(void *arg); friend status_t _inflow_task_(void *arg); void SprayMidiEvent(BMidiEvent* event) const; port_id ID() const; virtual void Run(); status_t StartInflow(); void StopInflow(); bool IsInflowing(); void InflowTask(); bool InflowIsAlive(); BList* fConnectionList; thread_id fRunTask; bool fIsRunning; thread_id fInflowTask; bool fInflowAlive; port_id fInflowPort; uint32 _reserved[4]; }; #endif