/*************************************************************************** // // File: Statable.h // // Description: BStatable and node_ref // // Copyright 1992-97, Be Incorporated, All Rights Reserved. // //*************************************************************************/ #ifndef _STATABLE_H #define _STATABLE_H #include #include #include struct node_ref; class BVolume; class BStatable { public: virtual status_t GetStat(struct stat *st) const = 0; /* Uncached stat covers. Convenient but inefficient. */ bool IsFile() const; bool IsDirectory() const; bool IsSymLink() const; status_t GetNodeRef(node_ref *ref) const; status_t GetOwner(uid_t *owner) const; status_t SetOwner(uid_t owner); status_t GetGroup(gid_t *group) const; status_t SetGroup(gid_t group); status_t GetPermissions(mode_t *perms) const; status_t SetPermissions(mode_t perms); status_t GetSize(off_t *size) const; status_t GetModificationTime(time_t *mtime) const; status_t SetModificationTime(time_t mtime); status_t GetCreationTime(time_t *ctime) const; status_t SetCreationTime(time_t ctime); /* Currently the same as mtime */ status_t GetAccessTime(time_t *atime) const; status_t SetAccessTime(time_t atime); status_t GetVolume(BVolume *vol) const; private: friend class BEntry; friend class BNode; /* FBC */ virtual void _OhSoStatable1(); virtual void _OhSoStatable2(); virtual void _OhSoStatable3(); uint32 _ohSoData[4]; virtual status_t set_stat(struct stat &st, uint32 what) = 0; }; #endif