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BSerialPort

Derived from: none

Declared in: be/device/SerialPort.h

Library: libdevice.so

Summary

A BSerialPort object represents an RS-232 serial connection to the computer. Through BSerialPort functions, you can read data received at a serial ports and write data over the connection. You can also configure the connection—for example, set the number of data and stop bits, determine the rate at which data is sent and received, and select the type of flow control (hardware or software) that should be used.

To read and write data, a BSerialPort object must first open one of the serial ports by name. To find the names of all the serial ports on the computer, use the CountDevices() and GetDeviceName() functions:

   BSerialPort serial;
   char devName[B_OS_NAME_LENGTH];
   int32 n = 0;
   
   for (int32 n = serial.CountDevices()-1; n >= 0; n--) {
      serial.GetDeviceName(n, devName);
   
      if ( serial.Open(devName) > 0 ) 
          ....
   }

The BSerialPort object communicates with the driver for the port it has open. The driver maintains an input buffer to collect incoming data and a smaller output buffer to hold outgoing data. When the object reads and writes data, it reads from and writes to these buffers.

The serial port drivers, and therefore BSerialPort objects, send and receive data asynchronously only.


Constructor and Destructor


BSerialPort()

                                                         
  

BSerialPort(void)

Initializes the BSerialPort object to the following default values:

The new object doesn't represent any particular serial port. After construction, it's necessary to open one of the ports by name.

The type of flow control must be decided before a port is opened. But the other default settings listed above can be changed before or after opening a port.

See also: Open()


~BSerialPort()

                                                         
  

virtual ~BSerialPort()

Makes sure the port is closed before the object is destroyed.


Member Functions


ClearInput() , ClearOutput()

                                                         
  

void ClearInput(void)

void ClearOutput(void)

These functions empty the serial port driver's input and output buffers, so that the contents of the input buffer won't be read (by the Read() function) and the contents of the output buffer (after having been written by Write()) won't be transmitted over the connection.

The buffers are cleared automatically when a port is opened.

See also: Read(), Write(), Open()


Close() see Open()


DataBits() see SetDataBits()


IsCTS()

                                                         
  

bool IsCTS(void)

Returns true if the Clear to Send (CTS) pin is asserted, and false if not.


IsDCD()

                                                         
  

bool IsDCD(void)

Returns true if the Data Carrier Detect (DCD) pin is asserted, and false if not.


IsDSR()

                                                         
  

bool IsDSR(void)

Returns true if the Data Set Ready (DSR) pin is asserted, and false if not.


IsRI()

                                                         
  

bool IsRI(void)

Returns true if the Ring Indicator (RI) pin is asserted, and false if not.


Open() , Close()

                                                         
  

status_t Open(const char *name)

void Close(void)

These functions open the name serial port and close it again. To get a serial port name, use the GetDeviceName() function; an example is shown in the introduction.

To be able to read and write data, the BSerialPort object must have a port open. It can open first one port and then another, but it can have no more than one open at a time. If it already has a port open when Open() is called, that port is closed before an attempt is made to open the name port. (Thus, both Open() and Close() close the currently open port.)

Open() can't open the name port if some other entity already has it open. (If the BSerialPort itself has name open, Open() first closes it, then opens it again.)

When a serial port is opened, its input and output buffers are emptied and the Data Terminal Ready (DTR) pin is asserted.

RETURN CODES

positive integers (not 0). Success.


ParityMode() see SetDataBits()


Read() , SetBlocking() , SetTimeout()

                                                         
  

ssize_t Read(void *buffer, size_t maxBytes)

void SetBlocking(bool shouldBlock)

status_t SetTimeout(bigtime_t timeout)

Read() takes incoming data from the serial port driver and places it in the data buffer provided. In no case will it read more than maxBytes—a value that should reflect the capacity of the buffer. The input buffer of the driver, from which Read() takes the data, holds a maximum of 2,024 bytes (2048 on Mac hardware). This function fails if the BSerialPort object doesn't have a port open.

The number of bytes that Read() will read before returning depends not only on maxBytes, but also on the shouldBlock flag and the timeout set by the other two functions.

RETURN CODES

Read() returns...

RETURN CODES

SetTimeout() returns...


SetBlocking() see Read()



SetDataBits() , SetStopBits() , SetParityMode() , DataBits() , StopBits() , ParityMode() , data_bits , stop_bits , parity_mode

                                                         
  

void SetDataBits(data_bits count)

void SetStopBits(stop_bits count)

data_bits DataBits(void)

stop_bits StopBits(void)

typedef enum { B_DATA_BITS_7, B_DATA_BITS_8 } data_bits

typedef enum { B_STOP_BITS_1, B_STOP_BITS_2 } stop_bits

These functions set and return characteristics of the serial unit used to send and receive data.


SetDataRate() , DataRate() , data_rate

                                                         
  

status_t SetDataRate(data_rate bitsPerSecond)

data_rate DataRate(void)

These functions set and return the rate (in bits per second) at which data is both transmitted and received.

The default data rate is B_19200_BPS. If the rate is set to 0 (B_0_BPS), data will be sent and received at an indeterminate number of bits per second.

RETURN CODES

SetDataRate() returns...


SetDTR()

                                                         
  

status_t SetDTR(bool pinAsserted)

Asserts the Data Terminal Ready (DTR) pin if the pinAsserted flag is true, and de-asserts it if the flag is false. The function should always returns B_OK.


SetFlowControl() , FlowControl()

                                                         
  

void SetFlowControl(uint32 mask)

uint32 FlowControl(void)

These functions set and return the type of flow control the driver should use. There are four possibilities:

Control Code Meaning
B_SOFTWARE_CONT ROL Control is maintained through XON and XOFF characters inserted into the data stream.
B_HARDWARE_CONT ROL Control is maintained through the Clear to Send (CTS) and Request to Send (RTS) pins.
B_SOFTWARE_CONT ROL +
B_HARDWARE_CONT ROL
Both of the above.
0 (zero) No control.

SetFlowControl() should be called before a specific serial port is opened. You can't change the type of flow control the driver uses in midstream.


SetParityMode() see SetDataBits()


SetRTS()

                                                         
  

status_t SetRTS(bool pinAsserted)

Asserts the Request to Send (RTS) pin if the pinAsserted flag is true, and de-asserts it if the flag is false. The function always returns B_OK.


SetStopBits() see SetDataBits()


SetTimeout() see Read()


WaitForInput()

                                                         
  

ssize_t WaitForInput(void)

Waits for input data to arrive at the serial port and returns the number of bytes available to be read. If data is already waiting, the function returns immediately.

This function doesn't respect the flag set by SetBlocking(); it blocks even if blocking is turned off for the Read() function. However, it does respect the timeout set by SetTimeout(). If the timeout expires before input data arrives at the serial port, it returns 0.


Write()

                                                         
  

ssize_t Write(const void *data, size_t numBytes)

Writes up to numBytes of data to the serial port's output buffer. This function will be successful in writing the data only if the BSerialPort object has a port open. The output buffer holds a maximum of 512 bytes (1024 on Mac hardware).

RETURN CODES

non-negative integer. Success; the value is the number of bytes that were written.


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