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Derived from: (none)
Declared in: be/interface/Shape.h
Library: libbe.so
Allocation: Constructor only
Summary: more...
Applications can create classes derived from BShapeIterator to iterate over the components of a BShape object. There are four virtual functions that the application must implement to process the four graphics commands described in the BShape documentation: MoveTo(), LineTo(), BezierTo(), and Close().
These functions can be implemented to do anything they like with the commands (rendering them to the screen comes to mind as one possibility).
BShapeIterator() |
BShapeIterator() Constructor.
~BShapeIterator() |
virtual ~BShapeIterator() Destructor.
Iterate() |
status_t Iterate(BShape *shape) Iterate() iterates over each command that comprises the shape, in order, calling the Iterate...() function that corresponds to each command.
RETURN CODES
- B_OK. No error.
- Other errors. None are defined at this time, but you should always check for errors returned by this function.
IterateBezierTo() , IterateClose() , IterateLineTo() , IterateMoveTo() |
virtual status_t IterateBezierTo(int32 bezierCount, BPoint * bezierPoints) virtual status_t IterateClose(void) virtual status_t IterateLineTo(int32 lineCount, BPoint * linePoints) virtual status_t IterateMoveTo(BPoint * point) These functions are called by Iterate() to process the shape commands. Your BShapeIterator-derived class must implement these four functions.
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