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This section lists the various global variables, constants, and types that the Interface Kit defines.
System Fonts |
Declared in: be/interface/Font.h
const BFont *be_plain_font const BFont *be_bold_font const BFont *be_fixed_font These global BFont objects are created when the BApplication object is constructed. They encapsulate the three system fonts—the plain font which is used for labels and small stretches of text in the user interface, the bold font which is used for window and group titles, and the fixed font which is used in Terminal windows and other places where a fixed-width font is required.
These objects cannot be modified directly, nor are they modified when the user redefines a system font. The user's changed preferences don't affect running applications.
alert_type (BAlert) |
alignment Constants |
Declared in: be/interface/InterfaceDefs.h
Constant B_ALIGN_LEFT B_ALIGN_RIGHT B_ALIGN_CENTER These constants define the alignmentalert_type (BAlert) data type. They determine how lines of text and labels are aligned by BTextView, BStringView, and BMenuField objects.
See also: BTextView::SetAlignment()
button_width Constants |
Declared in: be/interface/InterfaceDefs.h
Constant B_WIDTH_AS_USUAL B_WIDTH_FROM_LABEL B_WIDTH_FROM_WIDEST These constants define the button_width type. They determine how the width of a set of buttons will be set—whether they're set to a minimal width, a width just sufficient to accommodate the button's own label, or a width sufficient to accommodate the widest label of all the buttons.
The constants are used by the BAlert and BTabView classes.
border_style Constants |
Declared in: be/interface/InterfaceDefs.h
Constant B_PLAIN_BORDER B_FANCY_BORDER B_NO_BORDER These constants define how BBox objects and BScrollViews are bordered.
See also: the BScrollView and BBox classes
Character Constants |
Declared in: be/interface/InterfaceDefs.hConstants in the first group stand for the ASCII characters they name. They're defined only for characters that normally don't have visible symbols.
Constants in the second group are Unicode UTF-8 encodings of common characters that have multibyte representations. These constants are strings that can be concatenated with other strings—for example, to set a button label that ends in an ellipsis:
myButton->SetLabel("Options"B_UTF_ELLIPSIS);
See also: "Function Key Constants" below
color_space |
Declared in: be/interface/GraphicsDefs.h
Constant Description B_NO_COLOR_SPACE Undefined color space B_RGB32 xRGB 8:8:8:8, stored as little endian uint32 B_RGBA32 ARGB 8:8:8:8, stored as little endian uint32 B_RGB24 Currently unused B_RGB16 xRGB 5:6:5, stored as little endian uint16 B_RGB15 RGB 1:5:5:5, stored as little endian uint16 B_RGBA15 ARGB 1:5:5:5, stored as little endian uint16 B_CMAP8 256-color index into the color table. B_GRAY8 256-color greyscale value. B_GRAY1 Each bit represents a single pixel, where 0 is the view's low color and 1 is the high color. B_RGB32_BIG xRGB 8:8:8:8, stored as big endian uint32 B_RGBA32_BIG ARGB 8:8:8:8, stored as big endian uint32 B_RGB24_BIG Currently unused B_RGB16_BIG RGB 5:6:5, stored as big endian uint16 B_RGB15_BIG xRGB 1:5:5:5, stored as big endian uint16 B_RGBA15_BIG ARGB 1:5:5:5, stored as big endian uint16 B_YCbCr422 Currently unused. B_YCbCr411 Currently unused. B_YCbCr444 Currently unused. B_YCbCr420 Currently unused. B_YUV422 Currently unused. B_YUV411 Currently unused. B_YUV420 Currently unused. B_YUV444 Currently unused. B_YUV9 Currently unused. B_YUV12 Currently unused. B_UVL24 Currently unused. B_UVL32 Currently unused. B_UVLA32 Currently unused. B_LAB24 Currently unused. B_LAB32 Currently unused. B_LABA32 Currently unused. B_HSI24 Hue, saturation, and intensity: x:8:8:8 format B_HSI32 Hue, saturation, and intensity: 8:8:8 format B_HSIA32 Hue, saturation, intensity, and alpha: 8:8:8:8 format B_HSV24 Hue, saturation, and value: x:8:8:8 format B_HSV32 Hue, saturation, and value: 8:8:8 format B_HSVA32 Hue, saturation, value, and alpha: 8:8:8:8 format B_HLS24 Hue, lightness, and saturation: x:8:8:8 format B_HLS32 Hue, lightness, and saturation: 8:8:8 format B_HLSA32 Hue, lightness, saturation, and alpha: 8:8:8:8 format B_CMY24 Cyan, magenta, and yellow: x:8:8:8 format B_CMY32 Cyan, magenta, and yellow: 8:8:8 format B_CMYA32 Cyan, magenta, yellow, and alpha: 8:8:8:8 format B_CMYK32 Cyan, magenta, yellow, and black: 8:8:8:8 format B_MONOCHROME_1_BIT For compatibility only: use B_GRAY1 B_GRAYSCALE_8_BIT For compatibility only; use B_GRAY8 B_COLOR_8_BIT For compatibility only; use B_CMAP8 B_RGB_32_BIT For compatibility only; use B_RGB32 B_RGB_16_BIT For compatibility only; use B_RGB15 B_BIG_RGB_32_BIT For compatibility only; use B_RGB32_BIG B_BIG_RGB_16_BIT For compatibility only; use B_RGB15_BIG These constants define the color_space data type. A color space describes three properties of screens and bitmap images:
- How many bits of information there are per pixel (the depth of the image)
- How those bits are to be interpreted (whether as colors or on a grayscale, what the color components are, and so on).
- How are components are arranged
A number of these aren't actually usable as screen display color spaces, but are intended for use in identifying the color format for video media buffers and other offscreen graphics data.
See the "Color Spaces" section in the "Drawing" section of this chapter for a fuller explanation of these color spaces.
See also: "Colors" in the "Drawing" section of this chapter, the BBitmap and BScreen classes
Control Values |
Declared in: be/interface/Control.h
Constant Value B_CONTROL_ON 1 B_CONTROL_OFF 0 These constants define the bipolar states of a typical control device.
See also: BControl::SetValue()
Cursor Transit Constants |
Declared in: be/interface/View.h
Constant Meaning B_ENTERED_VIEW The cursor has just entered a view. B_INSIDE_VIEW The cursor has moved within the view. B_EXITED_VIEW The cursor has left the view These constants describe the cursor's transit through a view. Each MouseMoved() notification includes one of these constants as an argument, to inform the BView whether the cursor has entered the view, moved while inside the view, or exited the view.
See also: BView::MouseMoved()
Dead-Key Mapping |
Declared in: be/interface/InterfaceDefs.h
Constant B_CONTROL_TABLE B_OPTION_CAPS_SHIFT_TABLE B_OPTION_CAPS_TABLE B_OPTION_SHIFT_TABLE B_OPTION_TABLE B_CAPS_SHIFT_TABLE B_CAPS_TABLE B_SHIFT_TABLE B_NORMAL_TABLE These constants determine which combinations of modifiers can cause a key to be the "dead" member of a two-key combination.
See also: get_key_map()
drawing_mode Constants |
Declared in: be/interface/GraphicsDefs.h
Constant Constant B_OP_COPY B_OP_ADD B_OP_OVER B_OP_SUBTRACT B_OP_ERASE B_OP_BLEND B_OP_INVERT B_OP_MIN B_OP_SELECT B_OP_MAX B_OP_ALPHA These constants define the drawing_mode data type. The drawing mode is a BView graphics parameter that determines how the image being drawn interacts with the image already in place in the area where it's drawn. The various modes are explained under "Drawing Modes" in the "Drawing" section of this chapter.
See also: "Drawing Modes" in the "Drawing" section of this chapter, BView::SetDrawingMode()
font_direction Constants |
Declared in: be/interface/Font.h
Constant B_FONT_LEFT_TO_RIGHT B_FONT_RIGHT_TO_LEFT These constants tell whether a font is used for text that's read left-to-right or right-to-left. Thus is an inherent property of the font.
See also: BFont::Direction()
Font Encodings |
Declared in: be/interface/Font.h
Constant B_UNICODE_UTF8 B_ISO_8859_1 B_ISO_8859_2 B_ISO_8859_3 B_ISO_8859_4 B_ISO_8859_5 B_ISO_8859_6 B_ISO_8859_7 B_ISO_8859_8 B_ISO_8859_9 B_ISO_8859_10 B_MACINTOSH_ROMAN The constants name the various character encodings that the BeOS supports. B_UNICODE_UTF8 is the default encoding. It matches ASCII values for 7-bit character codes but uses multiple bytes to encode other values in the Unicode standard.
See also: BFont::SetEncoding(), "Character Encoding" in the "Responding to the User" section of this chapter
Font Flags |
Declared in: be/interface/Font.h
Constant B_DISABLE_ANTIALIASING B_IS_FIXED B_HAS_TUNED_FONT The first flag, B_DISABLE_ANTIALIASING, is passed to a BFont object to turn antialiasing off. Antialiasing should be turned off when printing, but should generally be left on when drawing to the screen.
The other two flags enable get_font_family() and get_font_style() to give information about a font. B_IS_FIXED indicates that the font is nonproportional. B_HAS_TUNED_FONT indicates that the family or style has one or more tuned fonts—bitmap fonts that have been adjusted to look good on the screen—for some set of font properties (such as size and shear).
See also: BFont::SetFlags(), get_font_family()
Font Name Lengths |
Declared in: be/interface/Font.h
Constant Value B_FONT_FAMILY_NAME_LENGTH 63 B_FONT_STYLE_NAME_LENGTH 63 These constants define the maximum length of names for font families and styles, exclusive of a null terminator. They're used in the definition of the font_family and font_style types.
See also: font_family under "Defined Types" below
Font Properties |
Declared in: be/interface/View.h
Constant B_FONT_FAMILY_AND_STYLE B_FONT_SIZE B_FONT_SHEAR B_FONT_ROTATION B_FONT_SPACING B_FONT_ENCODING B_FONT_FACE B_FONT_FLAGS B_FONT_ALL These constants list the font properites that can be set for a BView individually or in combination. The constants form a mask that's passed, along with a BFont object, to BView's SetFont() and BTextView's SetFontAndColor() functions. For example:
myView->SetFont(theFont, B_FONT_SIZE | B_FONT_ENCODING);
B_FONT_ALL stands for all properties of the BFont.
See also: BView::SetFont()
Font Spacing Modes |
Declared in: be/interface/Font.h
Constant B_CHAR_SPACING B_STRING_SPACING B_BITMAP_SPACING B_FIXED_SPACING These constants enumerate the four modes for positioning characters in a line of text.
See also: BFont::SetSpacing()
Function Key Constants |
Declared in: be/interface/InterfaceDefs.h
Constant Constant B_F1_KEY B_F9_KEY B_F2_KEY B_F10_KEY B_F3_KEY B_F11_KEY B_F4_KEY B_F12_KEY B_F5_KEY B_PRINT_KEY (the "Print Screen" key) B_F6_KEY B_SCROLL_KEY (the "Scroll Lock" key) B_F7_KEY B_PAUSE_KEY B_F8_KEY These constants stand for the various keys that are mapped to the B_FUNCTION_KEY character. When the B_FUNCTION_KEY character is reported in a key-down event, the application can determine which key produced the character by testing the key code against these constants. (Control-p also produces the B_FUNCTION_KEY character.)
See also: "Character Mapping" in the Keyboard Information appendix
Interface Messages |
Declared in: be/app/AppDefs.h
Constant Constant B_ZOOM B_KEY_DOWN B_MINIMIZE B_KEY_UP B_WINDOW_RESIZED B_MOUSE_DOWN B_WINDOW_MOVED B_MOUSE_UP B_WINDOW_ACTIVATED B_MOUSE_MOVED B_QUIT_REQUESTED B_VIEW_RESIZED B_SCREEN_CHANGED B_VIEW_MOVED B_WORKSPACE_ACTIVATED B_VALUE_CHANGED B_WORKSPACES_CHANGED B_PULSE These constants identify interface messages—system messages that are delivered to BWindow objects. Each constant conveys an instruction to do something in particular (B_ZOOM) or names a type of event (B_KEY_DOWN).
See also: "Interface Messages" in the "Responding to the User" section of this chapter
list_view_type Constants |
Declared in: be/interface/ListView.h
Constant B_SINGLE_SELECTION_LIST B_MULTIPLE_SELECTION_LIST These constants distinguish between lists that permit the user to select only one item at a time and those that allow multiple items to be selected.
See also: the BListView class
Main Screen |
Declared in: be/interface/Screen.h
const screen_id B_MAIN_SCREEN_ID This constant stands for the main screen, the screen that has the origin of the screen coordinate system at its left top corner. (Currently only one screen can be attached to the computer and it is the main screen.)
See also: screen_id
menu_bar_border Constants |
Declared in: be/interface/MenuBar.h
Constant Meaning B_BORDER_FRAME Put a border inside the entire frame rectangle. B_BORDER_CONTENTS Put a border around the group of items only. B_BORDER_EACH_ITEM Put a border around each item. These constants can be passed as an argument to BMenuBar's SetBorder() function.
See also: BMenuBar::SetBorder()
menu_layout Constants |
Declared in: be/interface/Menu.h
Constant Meaning B_ITEMS_IN_ROW Menu items are arranged horizontally, in a row. B_ITEMS_IN_COLUMN Menu items are arranged vertically, in a column. B_ITEMS_IN_MATRIX Menu items are arranged in a custom fashion. These constants define the menu_layout data type. They distinguish the ways that items can be arranged in a menu or menu bar—they can be laid out from end to end in a row like a typical menu bar, stacked from top to bottom in a column like a typical menu, or arranged in some custom fashion like a matrix.
See also: the BMenu and BMenuBar constructors
Modifier States |
Declared in: be/interface/InterfaceDef.h
Constant Constant B_SHIFT_KEY B_OPTION_KEY B_LEFT_SHIFT_KEY B_LEFT_OPTION_KEY B_RIGHT_SHIFT_KEY B_RIGHT_OPTION_KEY B_CONTROL_KEY B_COMMAND_KEY B_LEFT_CONTROL_KEY B_LEFT_COMMAND_KEY B_RIGHT_CONTROL_KEY B_RIGHT_COMMAND_KEY B_CAPS_LOCK B_MENU_KEY B_SCROLL_LOCK B_NUM_LOCK These constants designate the Shift, Option, Control, Command, and Menu modifier keys and the lock states set by the Caps Lock, Scroll Lock, and Num Lock keys. They're typically used to form a mask that describes the current, or required, modifier states.
For each variety of modifier key, there are constants that distinguish between the keys that appear at the left and right of the keyboard, as well as one that lumps both together. For example, if the user is holding the left Control key down, both B_CONTROL_KEY and B_LEFT_CONTROL_KEY will be set in the mask.
See also: modifiers(), BWindow::AddShortcut(), the BMenu constructor
Mouse Buttons |
Declared in: be/interface/View.h
Constant B_PRIMARY_MOUSE_BUTTON B_SECONDARY_MOUSE_BUTTON B_TERTIARY_MOUSE_BUTTON These constants name the mouse buttons. Buttons are identified, not by their physical positions on the mouse, but by their roles in the user interface.
See also: BView::GetMouse(), set_mouse_map()
orientation Constants |
Declared in: be/interface/InterfaceDef.h
Constant B_HORIZONTAL B_VERTICAL These constants define the orientation data type that distinguishes between the vertical and horizontal orientation of graphic objects. It's currently used only to differentiate scroll bars.
See also: the BScrollBar and BScrollView classes
Pattern Constants |
Declared in: be/interface/GraphicsDef.h
const pattern B_SOLID_HIGH = { 0xff, 0xff, 0xff, 0xff, 0xff,0xff, 0xff, 0xff } const pattern B_SOLID_LOW = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } const pattern B_MIXED_COLORS
= { 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55, 0xaa, 0x55 }These constants name the three standard patterns defined in the Interface Kit.
B_SOLID_HIGH is a pattern that consists of the high color only. It's the default pattern for all BView drawing functions that stroke lines and fill shapes.
B_SOLID_LOW is a pattern with only the low color. It's used mainly to erase images
(to replace them with the background color).B_MIXED_COLORS alternates pixels between the high and low colors in a checkerboard pattern. The result is a halftone midway between the two colors. This pattern can produce fine gradations of color, especially when the high and low colors are set to two colors that are already quite similar.
See also: "Patterns" in the "Drawing" section of this chapter
Resizing Modes |
Declared in: be/interface/View.h
Constants B_FOLLOW_LEFT B_FOLLOW_RIGHT B_FOLLOW_LEFT_RIGHT B_FOLLOW_H_CENTER B_FOLLOW_TOP B_FOLLOW_BOTTOM B_FOLLOW_TOP_BOTTOM B_FOLLOW_V_CENTER B_FOLLOW_ALL B_FOLLOW_NONE These constants are used to set the behavior of a view when its parent is resized. They're explained under the BView constructor.
See also: the BView constructor, BView::SetResizingMode()
Screen Spaces |
Declared in: be/interface/GraphicsDef.h
B_8_BIT_640x400 B_8_BIT_640x480 B_15_BIT_640x480 B_16_BIT_640x480 B_32_BIT_640x480 B_8_BIT_800x600 B_15_BIT_800x600 B_16_BIT_800x600 B_32_BIT_800x600 B_8_BIT_1024x768 B_15_BIT_1024x768 B_16_BIT_1024x768 B_32_BIT_1024x768 B_8_BIT_1152x900 B_15_BIT_1152x900 B_16_BIT_1152x900 B_32_BIT_1152x900 B_8_BIT_1280x1024 B_15_BIT_1280x1024 B_16_BIT_1280x1024 B_32_BIT_1280x1024 B_8_BIT_1600x1200 B_15_BIT_1600x1200 B_16_BIT_1600x1200 B_32_BIT_1600x1200 These constants are currently used to configure the screen—to set its depth and the size of the pixel grid it displays—as well as to report which configurations are possible. However, they may not be supported in the future. 15-bit depths are not currently supported
See also: set_screen_space(), get_screen_info()
Scroll Bar Constants |
Declared in: be/interface/ScrollBar.h
Constant B_H_SCROLL_BAR_HEIGHT B_V_SCROLL_BAR_WIDTH These constants record the recommended thickness of scroll bars. They should be used to help define the frame rectangles passed to the BScrollBar constructor.
See also: the BScrollBar class
String Truncation Constants |
Declared in: be/interface/Font.h
Constant B_TRUNCATE_END B_TRUNCATE_BEGINNING B_TRUNCATE_MIDDLE B_TRUNCATE_SMART These constants instruct a BFont where it should remove characters from a set of strings to shorten them.
See also: BFont::GetTruncatedStrings()
tint_color() constants |
Declared in: be/interface/InterfaceDefs.h
Constant Meaning B_LIGHTEN_MAX_TINT The maximum amount of tinting lighter. A color component value of 216 will become 255. B_LIGHTEN_2_TINT The second largest amount of lightening. A color component value of 216 will become 240. B_LIGHTEN_1_TINT A small amount of lightening. A color component value of 216 will become 232. B_NO_TINT Has no effect on the color. B_DARKEN_1_TINT The least amount of darkening. A color component value of 184 will become zero. B_DARKEN_2_TINT Darker. A color component value of 216 will become 152. B_DARKEN_3_TINT Even darker. A color component value of 216 will become 128. B_DARKEN_4_TINT Darker still A color component value of 216 will become 96. B_DARKEN_MAX_TINT Wow, that's really dark. A color component value of 216 will become zero. B_DISABLED_LABEL_TINT Use this constant when generating colors with which to disable text labels. B_HIGHLIGHT_BACKGROUND_TINT Use this constant to create a dark color for use as a background color on selected data. B_DISABLED_MARK_TINT Use this to create a color for a disabled checkmark or radio button mark (or other tick-mark type items). These constants are used when calling tint_color() to alter an existing color, especially for creating disabled objects or highlighting backgrounds.
See also: tint_color()
Transparency Constants |
Declared in: be/interface/GraphicsDefs.h
const uint8 B_TRANSPARENT_8_BIT const rgb_color B_TRANSPARENT_32_BIT These constants set transparent pixel values in a bitmap image. B_TRANSPARENT_8_BIT designates a transparent pixel in the B_CMAP8 color space, and B_TRANSPARENT_32_BIT designates a transparent pixel in the B_RGB32 color space.
Transparency is explained in the "Drawing Modes" part of the "Drawing" section of this chapter. Drawing modes other than B_OP_COPY preserve the destination image where a source bitmap is transparent.
See also: "Drawing Modes" in the "Drawing" section of this chapter, the BBitmap class, BView::SetViewColor()
color_which constants |
Declared in: be/interface/InterfaceDefs.h
Constant Meaning B_PANEL_BACKGROUND_COLOR The background color used for view panels. B_MENU_BACKGROUND_COLOR The background color used for menus. B_MENU_SELECTION_BACKGROUND_COLOR The color used for highlighting menu items when selected. B_MENU_ITEM_TEXT_COLOR The color used for drawing menu item labels when not selected. B_MENU_SELECTED_ITEM_TEXT_COLOR The color used for drawing menu item labels when selected. B_WINDOW_TAB_COLOR The color used to draw the window's title tab. B_KEYBOARD_NAVIGATION_COLOR The color used to draw the mark indicating which control is focused for keyboard navigation. B_DESKTOP_COLOR The current desktop color. When calling ui_color() to obtain the color for a user interface element, these constants are used to select the desired element.
See also: ui_color()
View Flags |
Declared in: be/interface/View.h
Constant Meaning B_FULL_UPDATE_ON_RESIZE Include the entire view in the clipping region. B_WILL_DRAW Allow the BView to draw. B_PULSE_NEEDED Report pulse events to the BView. B_FRAME_EVENTS Report view-resized and view-moved events. B_NAVIGABLE Let users navigate to the view with the Tab key. B_NAVIGABLE_JUMP Mark the view for Control-Tab navigation. These constants can be combined to form a mask that sets the behavior of a BView object. They're explained in more detail under the class constructor. The mask is passed to the constructor, or to the SetFlags() function.
See also: the BView constructor, BView::SetFlags()
Window Flags |
Declared in: be/interface/Window.h
Constant Constant B_NOT_MOVABLE B_NOT_CLOSABLE B_NOT_H_RESIZABLE B_NOT_ZOOMABLE B_NOT_V_RESIZABLE B_NOT_MINIMIZABLE B_NOT_RESIZABLE B_WILL_FLOAT B_WILL_ACCEPT_FIRST_CLICK These constants set the behavior of a window. They can be combined to form a mask that's passed to the BWindow constructor.
See also: the BWindow constructor
window_type Constants |
Declared in: be/interface/Window.h
Constant Meaning B_MODAL_WINDOW The window is a modal window. B_BORDERED_WINDOW The window has a border but no title tab. B_TITLED_WINDOW The window has a border and a title tab. B_DOCUMENT_WINDOW The window has a border, tab and resize knob. These constants describe the various kinds of windows that can be requested from the Application Server.
See also: the BWindow constructor
Workspace Constants |
Declared in: be/interface/Window.h
Constant B_CURRENT_WORKSPACE B_ALL_WORKSPACES These constants are used—along with designations of specific workspaces—to associate a set of one or more workspaces with a BWindow.
See also: the BWindow constructor, BWindow::SetWorkspaces()
alert_type |
Declared in: be/interface/Alert.h
typedef enum {. . .} alert_type These constants name the various types of alert panel.
See also: "alert_type Constants", the BAlert constructor
alignment |
Declared in: be/interface/InterfaceDefs.h
typedef enum {. . .} alignment Alignment constants determine where lines of text are placed in a view.
See also: "alignment Constants", BTextView::SetAlignment()
button_width |
Declared in: be/interface/Alert.h
typedef enum {. . .} button_width These constants name the methods that can be used to determine how wide to make the buttons in an alert panel.
See also: "button_width Constants", the BAlert constructor
color_map |
Declared in: be/interface/GraphicsDefs.h
typedef struct {
int32 id;
rgb_color color_list[256];
uint8 inversion_map[256];
uint8 index_map[32768];
} color_mapThis structure contains information about the 8-bit color context for a particular screen. All applications that display on the screen share the same color map.
See also: BScreen::ColorMap()
color_space |
Declared in: be/interface/GraphicsDefs.h
typedef enum {. . .} color_space Color space constants determine the depth and interpretation of bitmap images. They're described under "Colors" in the "Drawing" section of this chapter.
See also: "color_space Constants"
drawing_mode |
Declared in: be/interface/GraphicsDefs.h
typedef enum {. . .} drawing_mode The drawing mode determines how source and destination images interact.
See also: "Drawing Modes" in the "Drawing" section of this chapter, "drawing_mode Constants"
edge_info |
Declared in: be/interface/Font.h
typedef struct {
float left;
float right;
} edge_infoThis structure records information about the location of a character outline within the horizontal space allotted to the character. Edges separate one character from adjacent characters on the left and right. They're explained under the GetEdges() function in the BFont class.
See also: BFont::GetEscapements()
escapement_delta |
Declared in: be/interface/Font.h
typedef struct {
float nonspace;
float space;
} escapement_deltaThis structure contains values that should be added to the width of each character in a string when the string is drawn.
See also: BView::DrawString(), BFont::GetEscapements()
font_direction |
Declared in: be/interface/Font.h
typedef enum {...} font_direction This type distinguishes between fonts that are read left-to-right (B_FONT_LEFT_TO_RIGHT) and those that are read right-to-left (B_FONT_RIGHT_TO_LEFT).
See also: BFont::Direction()
font_family |
Declared in: be/interface/InterfaceDefs.h
typedef char font_family[B_FONT_FAMILY_LENGTH + 1] This type defines a string long enough to hold the name of a font family—64 characters including the null terminator.
See also: get_font_family()
font_height |
Declared in: be/interface/Font.h
typedef struct {
float ascent;
float descent;
float leading;
} font_heightThis type combines the three vertical measurements that determine the height of a line of text.
See also: BFont::GetHeight()
font_style |
Declared in: be/interface/InterfaceDefs.h
typedef char font_style[B_FONT_STYLE_LENGTH + 1] This type defines a string long enough to hold the name of a font style—64 characters including the null terminator.
See also: get_font_style()
key_info |
Declared in: be/interface/View.h
typedef struct {
uint32 modifiers;
uint8 key_states[16];
} key_infoThis structure is used to get information about the current state of the keyboard in the absence of B_KEY_DOWN messages.
See also: get_key_info()
key_map |
Declared in: be/interface/InterfaceDefs.h
typedef struct {
uint32 version;
uint32 caps_key;
uint32 scroll_key;
uint32 num_key;
uint32 left_shift_key;
uint32 right_shift_key;
uint32 left_command_key;
uint32 right_command_key;
uint32 left_control_key;
uint32 right_control_key;
uint32 left_option_key;
uint32 right_option_key;
uint32 menu_key;
uint32 lock_settings;
int32 control_map[128];
int32 option_caps_shift_map[128];
int32 option_caps_map[128];
int32 option_shift_map[128];
int32 option_map[128];
int32 caps_shift_map[128];
int32 caps_map[128];
int32 shift_map[128];
int32 normal_map[128];
int32 acute_dead_key[32];
int32 grave_dead_key[32];
int32 circumflex_dead_key[32];
int32 dieresis_dead_key[32];
int32 tilde_dead_key[32];
uint32 acute_tables;
uint32 grave_tables;
uint32 circumflex_tables;
uint32 dieresis_tables;
uint32 tilde_tables;
} key_mapThis structure maps the physical keys on the keyboard to their functions in the user interface. It holds the tables that assign characters to key codes, set up dead keys, and determine which keys function as modifiers. There's just one key map shared by all applications running on the same machine.
See also: get_key_map()
menu_bar_border |
Declared in: be/interface/MenuBar.h
typedef enum {. . .} menu_bar_border This type enumerates the ways that a menu bar can be bordered.
See also: BMenuBar::SetBorder(), "menu_bar_border Constants" above
menu_info |
Declared in: be/interface/Menu.h
typedef struct {
float font_size;
font_name font;
rgb_color background_color;
int32 separator;
bool click_to_open;
bool triggers_always_shown;
} menu_infoThis structure records the user's menu preferences.
See also: set_menu_info() , the BMenu class
menu_layout |
Declared in: be/interface/Menu.h
typedef enum {. . .} menu_layout This type distinguishes the various ways that items can arranged in a menu or menu bar.
See also: the BMenu class, "menu_layout Constants" above
mouse_map |
Declared in: be/interface/InterfaceDefs.h
typedef struct {
uint32 left;
uint32 right;
uint32 middle;
} mouse_mapThis structure maps mouse buttons to their roles as the B_PRIMARY_MOUSE_BUTTON, B_SECONDARY_MOUSE_BUTTON, or B_TERTIARY_MOUSE_BUTTON.
See also: set_mouse_map()
orientation |
Declared in: be/interface/InterfaceDefs.h
typedef enum {. . .} orientation This type distinguishes between the B_VERTICAL and B_HORIZONTAL orientation of scroll bars.
See also: the BScrollBar and BScrollView classes
pattern |
Declared in: be/interface/GraphicsDefs.h
typedef struct {
uchar data[8];
} patternA pattern is a arrangement of two colors—the high color and the low color—in an 8-pixel by 8-pixel square. Pixels are specified in rows, with one byte per row and one bit per pixel. Bits marked 1 designate the high color; those marked 0 designate the low color. An example and an illustration are given under "Patterns" in the "Drawing section of this chapter.
See also: "Pattern Constants" above
print_file_header |
Declared in: be/interface/PrintJob.h
typedef struct {
long version;
long page_count;
long _reserved_1_;
long _reserved_2_;
long _reserved_3_;
long _reserved_4_;
long _reserved_5_;
} print_file_headerThis structure defines the header information for a print job. Although declared publicly, it currently is used only internally by the BPrintJob class.
rgb_color |
Declared in: be/interface/GraphicsDefs.h
typedef struct {
uint8 red;
uint8 green;
uint8 blue;
uint8 alpha;
} rgb_colorThis type specifies a full 32-bit color. Each component can have a value ranging from a minimum of 0 to a maximum of 255.
The alpha component, which is designed to specify the coverage of the color (how transparent or opaque it is), is currently ignored. However, an rgb_color can be made completely transparent by assigning it the special value, B_TRANSPARENT_32_BIT.
See also: BView::SetHighColor()
screen_id |
Declared in: be/interface/Screen.h
typedef struct {
int32 id;
} screen_idThis type is a unique identifier for a screen. The constant B_MAIN_SCREEN_ID is a screen_id that identifies the main screen.
See also: the BScreen class
screen_info |
Declared in: be/interface/InterfaceDefs.h
typedef struct {
color_space mode;
BRect frame;
uint32 spaces;
float min_refresh_rate;
float max_refresh_rate;
float refresh_rate;
uchar h_position;
uchar v_position;
uchar h_size;
uchar v_size;
} screen_infoThis structure holds information about a screen. Its fields are explained under the get_screen_info() global function.
See also: get_screen_info()
scroll_bar_info |
Declared in: be/interface/InterfaceDefs.h
typedef struct {
bool proportional;
bool double_arrows;
int32 knob;
int32 min_knob_size;
} scroll_bar_infoThis structure captures the user's preferences for how scroll bars should behave and appear.
See also: set_scroll_bar_info(), the BScrollBar class
text_run |
Declared in: be/interface/TextView.h
typedef struct {
int32 offset;
BFont font;
rgb_color color;
} text_runThe BTextView class uses this structure to keep track of a sequence of characters that are displayed in the same font and color.
See also: BTextView::SetRunArray()
text_run_array |
Declared in: be/interface/TextView.h
typedef struct {
int32 count;
text_run runs[];
} text_run_arrayThe BTextView class uses this structure to associate character formats with the text it displays.
See also: BTextView::SetRunArray()
tuned_font_info |
Declared in: be/interface/Font.h
typedef struct {
float size;
float shear;
float rotation;
int32 flags;
int16 face;
} tuned_font_infoThis structure lists the properties of a font that has a counterpart that's been tuned to improve its appearance on-screen. The tuned counterpart will be used whenever the font is the BView's current font and DrawString() draws to the screen.
See also: BFont::GetTunedInfo(), get_font_family()
window_type |
Declared in: be/interface/Window.h
typedef enum {. . .} window_type This type describes the various kinds of windows that can be requested from the Application Server.
See also: the BWindow constructor, "window_type Constants"
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